Tuesday, December 23, 2008
Saturday, December 20, 2008
Msgbox "Retry" "You failed" Question YesNo
2 lines. Gits! So no, I have to sit through 5 mins of crap because a developer insists that I have to watch his cutscene.
You wouldn't necessarily believe it from this post, but I'm really enjoying the game
Thursday, December 18, 2008
Tuesday, December 16, 2008
I know I promised I wouldn't, but Argh! and Grr! Goddammit! Bunch of useless tossers. I think I've said that before.
Monday, December 15, 2008
Saturday, December 13, 2008
Tuesday, December 9, 2008
Monday, December 8, 2008
Along the way we took in the Major Oak ...
... and Centre Tree. Would have liked to get to Parliament Oak too, but that would have made the whole walk about 12 miles
Friday, December 5, 2008
Thursday, December 4, 2008
Wednesday, December 3, 2008
Tuesday, December 2, 2008
Goddammit! Why the bloody hell does this shite keep coming up. Doctor Who is a bloody man. End of bloody story. Now can we get on with running around and saving the universe?
Using a Dremmel I cut out the section of the pad that holds the right nubbin.
Removed the potentiometer from the Dragon joystick, and unsoldered the connections to the fire button. This button will directly activate the PSX pad circuit board. No damage to the controller, so I can always return the controller to it's pre-modded state. These things may not have a soul, but I do.
I tidied up the nubbin casing, and glued it into the Dragon joystick case. This will give me a secure mounting point for the actual analog control later.
Sawed the nubbin circuit board in two, one to fit inside the Dragon joystick, the other to be hidden away in a project box. I've got tons of old pc cables lying around, so I cut up an old RS232 cable, and salvaged a com port from my parts bin. I soldered the cable to the joystick end,
and the com port to the main PSX circuit board.
After testing all the connections for continuity I plugged it all together, retested and found that I'd swapped the connections between the plug and the socket, so I had to redo the socket end. Once I'd done that and retested it everything looked ok, so it was time for a test on the emulator.
Bugger me, it all worked! Ok, so it wasn't rocket science, but this is my first project in about 20 years, and I did expect some major problems along the way. I've still to add a proper joystick to the controller instead of the nubbin, but this is how it looks so far
Friday, November 28, 2008
Use http://gmail.google.com/gmail/h/ as your bookmark when you want to access html view instead.
Thursday, November 27, 2008
This has long been a gripe of mine, the misuse of 'science' and technology in advertising.
I really, really despise the whole thing where they carp on about shampoo technology and the nutrient benefits for your hair. Surely they mean biology or chemistry? Because I really can't see how a dual core processor would do anything for your highlights.
|G7000||Conquest of the World|
|N64||Donkey Kong 64||Glover||Space Station Silicon Valley|
|NES||Mega Man 2||Metroid|
|Dreamcast||Jet Set Radio||Shenmue|
|Mega Drive||The Lost Vikings||Prince of Persia||Vectorman|
|Master System||Fantasy Zone|
|Saturn||Gokujou Parodius Da: Deluxe Pack||NiGHTS into Dreams...|
|Playstation 2||Jak 3|
This isn't a definitive list, the idea is that once I've played all these then I'll throw up a new list and work from that one.
Thanks to this blog for the table formatting tips
Wednesday, November 26, 2008
Tuesday, November 25, 2008
Jan Mayen Island
And I'm done. I don't want to play it any more.
- Where were the boss battles? Every TR has them, it was odd that they weren't present.
- Why can't you re-watch cut-scenes?
- What is the point of the option to select your weapon at the beginning of the level, and then allow you to change it anyway from your backpack?
- Where happened to the classic outfit? I'm not one for playing dress-up, but that was a fundamental omission from the costumes.
- The last weapon that you pick up (I won't reveal here what it is, I don't want to spoil it). It makes all the other weapons you have totally obsolete. You won't want to use anything else.
- This one is not directed at TRU particularly, but at what point did 'concept artwork' become an unlockable. Does it serve any purpose at all, except for the studio waving it's wang around saying 'Ooh look, we employ concept artists'? Big deal, give me something I can use in the game next time.
Why do we need the idiot symbols that hover over ever the screen every time you can do something. One or twice is fine, but I don't need the bloody  symbol appearing when I can use the grapple. FFS let me figure it out on my own. Similarly with the triangle and the treasures. Why go to the trouble of hiding them in bushes etc., when all you need to do to find them is walk along and watch for the triangle symbol appearing. Ooh look I can do something, I wonder what it is?EDIT: Just found the option to turn this off. Why isn't it off by default, is the assumption that it's far too difficult without it. Or is this one of those options that's set by the choice of difficulty when you start the game. The one there's no mention of what the settings actually do
The unfortunate thing about this game is that on the whole I actually quite enjoyed it. The abrupt ending left a really bad taste that soured the whole experience. What I can't understand is why the game was in development for over 18 months?
Reading the forums about the game it seems that I'm not the only one who is seriously narked about it, and many people are moaning about total system locks when playing the PS3 version. I experienced one myself, but damn, that's going some to crash a console, I don't think I've ever had a console crash before.
Given what I know now about the game there's no way I'd have shelled out 40 quid for it. It was certainly no better than Ratchet & Clank: Quest for Booty, although it was about twice the length, so I'd guess that £25 would have been a fair price for it. Of course Crystal Dynamics could totally redeem themselves with some killer DLC, but it looks like that's going to be XBox only, so PS3 owners consider yourselves shafted.
Monday, November 24, 2008
Oh, and obviously I'm playing the ps3 version, which comes complete with a splendid array of trophies to collect for bragging rights. Oh wait, no it doesn't that'd be the 360 version. Crystal Dynamics you are a bunch of useless tossers.
Saturday, November 22, 2008
Friday, November 21, 2008
In a BBC News report this morning, about D.R. Congo, the reporter stated that women in wars were always the first victims, and yet when they interviewed one of these women, who had been raped, she mentioned that before the rape she had seen 20 members of her family killed. Now this is nit-picking I know, but isn't the reporters initial statement then like saying that Great Britain came first in the Olympics, after China and America?
I really hate the over sensationalism that goes on in media.
End of Rant
Wednesday, November 19, 2008
Tuesday, November 18, 2008
Monday, November 17, 2008
Friday, November 14, 2008
Very successful hunt today, usual charity shops and flea market I'd never visited. Today's haul consisted of:
Alex Kidd in Shinobi World
Streets of Rage
Grand Monster Slam
Book of the Dead
Auf Wiedersehen Monty
Asterix & The Magic Cauldron
X-Men Mutant Academy
Mario Kart 64
Running me a grand total of £30.41 for 17 games
Tuesday, November 11, 2008
I've connected up all the basics now, and given the cabinet it's first test. All works well, although the lack of a proper control panel is quite a disappointment.
Here it is playing Space Invaders, which seemed fitting for a first game.
I'm not intending to use this with a dedicated pc at this stage, the wires are going to trail out the back and connect to my desktop. I'm using AdvanceCD to boot and with a custom control scheme the whole thing 'just works'
I've started construction of the cabinet, the basic cutting and screwing took me about 4 hours this morning. It's built from 12mm MDF in a bid to keep costs and weight down.
I've yet to order the parts for the control panel; at the moment I'm testing with an Asciiware PSX pad which is doing the trick nicely
Tuesday, November 4, 2008
It's obviously way too much trouble to actually play games on the beast as it's primarily a tape system, and they were a sod to load even when they were new, consequently I've turned to emulation, specifically this one, which works very nicely on a Xubuntu pc I'd got laying around going spare. I've had a real blast playing through some of the oldies; Pettigrew's Diary; Starship Chameleon; Morocco Grand Prix; Franklin's Tomb.
God, they were primitive, but so much fun back in the day. I've even bought some off eBay this week, just so I can own them again.
I don't have the space for an upright cabinet in my games room, but I could make use of a cocktail style one. Today I picked up the first part, an LG 17" lcd monitor, for the princely sum of £40. I've ordered some cheap Logic 3 psx pads to dismantle and form the basis of the controllers. Next I'm going to order some Happ parts and start constructing the cabinet
Tuesday, October 28, 2008
Tuesday, October 21, 2008
Inspired by a series of blog posts on RFGeneration I'm going to track my finds here.
In a charity shop, the whole lot for £6
Out Run & Taz-Mania
Corporation, Street Fighter 2 SCE, Quackshot, Jack Nicklaus' Power Challenge Golf
Thursday, October 16, 2008
Wednesday, October 15, 2008
This morning I have a bit of a brainwave, and I figure out how to properly create the usb recovery stick
Plug in USB stick
Open up a terminal
find device node, [sdc in my case]
zcat aa1_usb_recovery_image.gz > /dev/sdc
Turns out I'd forgotten the sudo su.
What an idiot, and it all works propely now.
Saturday, October 11, 2008
Monday, September 22, 2008
Thursday, September 11, 2008
Monday, August 4, 2008
Friday, August 1, 2008
Thursday, June 19, 2008
The pump is attached to me via a canular that I need to replace every 2-3 days. The process of fitting this canular looks incredibly vicious, but was totally pain-free (at least the first one was, we'll see about subsequent ones!) . Connecting up the tubing and filling the cartridge are pretty straightforward, as is the operation of the pump itself. I can now specify to the nearest gram how many carbs I've eaten with a given meal, input my current blood sugar reading, and it automatically calculates the dose of insulin I need to hit my current target (8 mmol/l). And I no longer need 4 injections per day
Thursday, June 12, 2008
Monday, June 9, 2008
Monday, May 26, 2008
We went camping this weekend, instead of the usual hiking on a Sunday. I've been before, but this was the family's first time in a tent, and we did pretty well. We borrowed a tent from friends, who also went with us, although it's probably more correct to say that we went with them, as they picked the campsite.
We arrived about 17:30 on Friday evening, and we were pitched and enjoying coffee by about 19:00. Not bad considering it's only the second time we've pitched this tent.
On Saturday we went hiking around Grewelthorpe, and some fantastic scenery down in the gorge. The weather was a bit windy, but held fine, and we completed the walk in a little under 3 hours.
I struggled somewhat with my blood sugars this evening, due to the biting winds. Suffered a severe hypo during the night when my levels dropped to 2.3. Not good.
Sunday was a visit to Fountains Abbey (photos left). Stunning, but a bit windy again. Managed to trek all the way around the grounds, taking in all the recommended sights, and the Serpentine Tunnel from High Ride down to the water gardens.
We were supposed to spend a further night at the campsite, but we cut the trip short due to the prospect of bad weather. A bit of a wimps excuse, but I think we'd have stuck it out if we'd got a decent tent.
We're planning our next trip now, but first stop Yeoman's... for a decent tent
Wednesday, May 21, 2008
The weird thing about hiking around Nottinghamshire is the lack of people that we see. I know that it doesn't have the views of the Peak District, but it's impressive non-the-less. Still, I think I prefer not seeing many people, it makes the walks seem even more personal.
Friday, May 16, 2008
Tuesday, May 13, 2008
Monday, May 12, 2008
Friday, May 2, 2008
I've finished 100%, with all skill points, Ratchet and Clank Tools of Destruction.
Another great installment in the series. Nothing ground-breaking, but it was the usual ton of fun to play.
We've bought Mario Kart Wii, and an extra wheel. It's bloody fantastic, and I've completed 50cc and 100cc modes. As usual 150cc mode is hard, and incredibly frustrating. The thing that really irritates me about this is that we bought it for the multi-player aspect, but you can't have all the multiplayer goodies unless you complete single player mode. Nintendo, that really sucks.
I had the buddies from university round a couple of weeks ago. It's the first visit they've had here since we did the garage to games room conversion. They were more than happy to spend most of the weekend working through the games collection, and we bust out the Vectrex for a bit of fun too. We also did some boardgaming, Carcasonne Hunter and Gatherers, and something about rivers in Egypt whose name escapes me at the moment. Both good fun. Oh yeah, and we drank some beer and ate Chinese.
Friday, April 11, 2008
Tuesday, April 8, 2008
Friday, April 4, 2008
Edit: but not mp3. bummer.
Wednesday, April 2, 2008
Tuesday, April 1, 2008
Monday, March 31, 2008
Wednesday, March 26, 2008
Monday, March 24, 2008
Sunday, March 23, 2008
caves, which considering I'm born and bred in Derbyshire is a little disappointing that's it's taken me 38 years to see them.
Saturday, March 22, 2008
Wednesday, March 19, 2008
Tuesday, March 18, 2008
Sunday, March 16, 2008
Saturday, March 15, 2008
Stranger in a Strange Land - Not one of Heinlein's best in my opinion. I generally like Heinlein's stuff, but this one's just not ringing my bell.
The Complete Roderick - I can't see how this got onto the Masterworks series, I've almost finished it, and it's left me completely cold. I can't put my finger on what's wrong with it, but it just feels that there's no story. It's almost a random collection of unconnected events, and Roderick's influence is secondary
Geist - Game Cube - Ghostly first person puzzler
Wipeout Pure - PSP - Classic high speed racing on a hand-held
Metroid Prime 3 - Wii - Samus' first outing on the Wii. Nintendo hard (to be expected), but good controls and a great story